Portland - Recruiting

I hope everyone is well. It might be apparent but things have been a bit rocky for us around here. To kick start our project we're getting together some volunteers that are going to help Rob and I recruit the necessary team. As you all know, finding the right person that is interested in our goal isn't the easiest task. So, we hope that you will all bear with us as we build up the team.

Bump in the Road

With so much time since my last blog posting one would hope that I have completed a large amount of work, unfortunately this is not the case. This is due to a couple of reasons but most of them are irrelevant to this project. The most important factor from all this is that my timeline is pretty shot. I must re-evaluate the work left to do and decide when I can complete this project with the resources I have. The one certainty from this is I will need additional man power to complete this in the desired time frame.

Bumpy Ride

I know it has been about two weeks since my last post. Let me fill you all in on the things that have been happening. I moved to Portland, OR and then helped my sister move into her dorm room over at the University of Portland.

Gearing Up

Sorry I missed my usual Friday post! I was busy moving from Fort Collins to Denver. On top of that I've been busy consolidating my stuff for my move to Portland, OR. So, I apologize for my short absence. I want to assure you all that things are still moving along smoothly here.

A great deal of information is going to be posted for the team this Sunday. We're getting a new Ventrilo server to have meetings on for next week. The design will be completed, the objectives calender will be done, and recruiting will begin. I'm going to have to keep this post a bit shorter than usual.

Fully Automatic Mayhem

This evening I finished all the house cleaning tasks that needed to be done for the Magical Mayhem project to begin. The repository is in place, and the directory structure setup. Getting the documentation onto the control server brought everything up to revision 5, which is fairly good for the amount of work that has been done so far. Setting up the initial build file was pretty easy especially using the Microsoft development environment.